
Follow the whisper of the trees, summon the spirits of nature, and prepare for your most enchanting adventure yet. You’re about to step into a realm of untamed magic in Teamfight Tactics' newest set: Enchanted Wilds!
Enchanted Wilds: Part I Dates
Start - August 26, 2026 // 11:00 PT
Part I End - October 5, 2026 // 23:59 PT
*Dates and times are subject to change. Always check the in-game schedule for the most accurate information.
Enchanted Wilds: Part I Passes
Explore the overgrown canopy in search of enchanted treasures with the Enchanted Wilds: Part I Pass, available for free on day one of the set's release. For those daring enough to tame the creatures of the deep forest, the premium Enchanted Wilds: Part I Pass+ is ready for purchase for 1295 RP. Harness the power of the grove and unlock premium rewards at any point in your journey.

Check out the Pass+ Content section below to see the stellar rewards the premium pass has for you.
Harness the Magic of Wisps!
The Enchanted Wilds are overflowing with ancient magic, and its tiny, glowing denizens are eager to lend a helping hand. Throughout your journey, playful Wisps will appear directly in your shop offering temporary combat boosts, sudden influxes of gold, or instant surges of XP—if you have the coin to spare! From minor forest tricks to game-changing blessings, these magical spirits offer flexible power to turn the tides of battle.
- Flexible Investment: Wisps cost gold, with higher-tier, more game-warping benefits requiring a larger sacrifice from your econ.
- Targeted Power: Enhance your Tactician's strength, bolster your team’s stats, or fuel your level-ups directly from the shop interface.
- One Spirit at a Time: Wisps are temporary and only one Wisp can be purchased per round, so choose the right blessing for the right moment!
Enchanted Wilds Traits
Magic works differently deep within the flourishing foliage. Prepare to meet ancient plant guardians protecting the grove, ferocious jungle beasts claiming their territory, and secretive covens trading in dark power to shape the realm.
Enchanted Wilds Origins
Origin | Bonus |
|---|---|
| Blossom | Your Wisps are empowered after a combat round. Blossom units gain Health, Damage and Ability Power. |
| Coven | Gather essence by killing units (or losing player combats). |
| Eclipse | After 12 seconds, the Eclipse kills the lowest-health enemy unit, repeating this every 3 seconds. |
| Elderwood | Gain placeable Elderwood plants on your board! |
| Eldritch | Sacrifice a unit in the Eldritch Hex to grant Health to the rest of your team. Eldritch units become stronger for every sacrifice! |
| Fae | Heal, Shield and deal damage to attract Pixies to your board. Fae units gain damage, Ability Power, and heal when falling below 50%, increased by every Pixie you attract. |
| Flora Fatalis | Flora Fatalis units gain Mana upon killing an enemy unit. |
| Inferno | Inferno units apply Burn and Wounds. Inferno burns are stackable with other burn debuffs. |
| Lunar | Lunar and adjacent allies gain Attack Speed and Ability Power. Lunars gain more. |
| Primal | Choose one out of four Primal blessings. |
| Riftbeast | Use the Alpha Mark to grant a Riftbeast unit a unique buff. |
| Solar | Gain a Max Health Shield and increased magic damage, increased by the amount of 3-star Solar units on your board. |
| Sprykin | The Big Flurry Friend joins your team! Drop a Sprykin unit on top of it to make it its Rider. |
Enchanted Wilds Classes
Class | Bonus |
|---|---|
| Adaptor | Adaptor abilities change depending on their Ability Damage and Attack Damage, whichever is higher. |
| Brawler | Your team gains Health. Brawlers gain more. |
| Defender | Your team gains Armor and Magic resist. Defenders gain more. |
| Executioner | Executioners gain Precision and Critical Strike chance. |
| Hunter | Hunters gain Attack Damage, and Damage Amp if they don't switch targets after four seconds. |
| Invoker | Your team gains Mana Regen. Invokers gain more. |
| Juggernaut | Your team gains Durability. Juggernauts gain more. |
| Rapidfire | Your team gains Attack Speed. Rapidfire units gain more, up to ten stacks. |
| Ravager | Ravagers gain Omnivamp and deal bonus damage, increased towards targets with less than 50% Health. |
| Spellweaver | Your team gains Ability Power. Spellweavers gain more, increased whenever a Spellweaver casts their ability. |
| Summoner | Summoners empower their summons in different ways. |
| Vanguard | At combat start and after dropping below 50% Health, Vanguards gain a Max Health Shield for a few seconds. |
Ranked Info
Our wisps have sensed a magical surge deep in the woods: majestic ranked rewards waiting under the overgrown canopy for our bravest explorers. Prepare to venture in!
Ranked Reset
Great adventures have small beginnings. With the launch of Enchanted Wilds, all heroes must begin their ranked climb anew. Remember: even the tallest trees start as small seeds!
Standard and Double Up
There's wild magic loose in the forest, and only you can bring balance, harmony, and order back to the grove! To restore peace, those who climbed highest in the previous set will start their journey at Silver IV, while no one will start lower than Iron II.
Provisional Games
Once the set kicks off, everyone entering the ranked ladder starts with five provisional placement games. During these matches, you won’t lose any LP for finishing in the bottom four, and you earn bonus LP for placing in the top four (or top two for Double Up).
Ranked Rewards
With the cosmic threats of Space Gods finally contained, ranked rewards earned in the last set will be distributed throughout the launch of Enchanted Wilds: Part I.
Gold+
For the master strategists who reached Gold rank or higher in either Standard or Double Up, you can now show off your legendary ascension with the Victorious Lumie Tactician!

Missions
Complete these missions to earn XP, and master progress towards your Enchanted Wilds: Part I Pass rewards.
Weekly Missions
Every week of Enchanted Wilds brings new missions to unveil.
Weeks 1, 5, and 9
Mission | Objective | XP |
|---|---|---|
| Week 1 / 5 / 9 | Play 4 games of TFT: Enchanted Wilds | 2000 |
| Nature's Gifts | Collect 50 loot orbs | 400 |
| Mysterious Magic | Deal 200,000 magic damage | 600 |
| Fittest Survivor | Win 30 player combats | 600 |
| Big Game Hunters | Win a player combat with the Hunter trait at Silver-tier OR Win a player combat with the Executioner trait at Gold-tier | 800 |
Weeks 2 and 6
Mission | Objective | XP |
|---|---|---|
| Week 2 / 6 | Play 4 games of TFT: Enchanted Wilds | 2000 |
| Useful Tools | Build 15 completed items | 400 |
| Forest Friends | Field 9+ units in a single combat | 600 |
| Peak Performance | 3-star a champion | 600 |
| Magic Versus Might | Win a player combat with the Spellweaver trait at Silver-tier OR Win a player combat with the Ravager trait at Silver-tier | 800 |
Weeks 3 and 7
Mission | Objective | XP |
|---|---|---|
| Week 3 / 7 | Play 4 games of TFT: Enchanted Wilds | 2000 |
| Rapid Growth | Purchase XP 35 times | 400 |
| Force of Nature | Deal 200,000 physical damage | 600 |
| Friendly Competition | Deal 100 damage to other players | 600 |
| Hold the Line | Win a player combat with the Defender trait at Silver-tier OR Win a player combat with the Vanguard trait at Silver-tier | 800 |
Weeks 4 and 8
Mission | Objective | XP |
|---|---|---|
| Week 4 / 8 | Play 4 games of TFT: Enchanted Wilds | 2000 |
| Surprise Bounty | Open 8 anvils | 400 |
| Fae Flex | Field a team with 5 or more active traits | 600 |
| Frantic Search | Refresh the Shop 100 times | 600 |
| Take Aim | Win a player combat with the Rapidfire trait at Silver-tier OR Win a player combat with the Invoker trait at Silver-tier | 800 |
Enchanted Wilds: Part I Objectives
These thematic objectives can be completed only once.
Mission | Objective | XP |
|---|---|---|
| Enchanted Spells | Purchase 10 Wisps that have been empowered by Blossom | 800 |
| Offerings | Convert a total of 500 Essence into rewards with Coven | 1000 |
| Pack Leader | Deal 250,000 damage with Riftbeasts that have an Alpha Mark | 800 |
| Pixie Power | Attract 7 Pixies in a single match using Fae champions OR Attract 30 Pixies with Fae champions | 800 |
| Shine Bright | Field 6 3-star champions while Solar is active | 600 |
| Eternal Rivals | Collect 50 takedowns with Rengar OR Collect enough takedowns to grant 2 traits to Kha’Zix | 1000 |
| Primal Urge | Choose Primal’s Blessing of the Tiger AND Choose Primal’s Blessing of the Horse | 600 |
| Ascend | Deal 300,000 magic damage with Kayle | 800 |
| Big Little Mage | Field a Veigar with 250% Ability Power | 600 |
| Last Stand | Toss an enemy off the battlefield with Gnar OR Kill 20 enemies with Ashe | 800 |
| Death's Knocking | Complete 5 bounties with Draven’s Bounty Seeker | 600 |
| Double Rainbow | Get 10 kills with a 2-star Lux | 1000 |
| Powerful Relics | Obtain 10 Artifacts or Radiant items | 800 |
| Woodland Winner | Get a 6+ win streak | 800 |
| Critter Army | Field 12+ units in a single combat | 600 |
| Victorious | Win 10 matches of TFT | 2500 |
| Final Form | Activate a Prismatic trait | 5000 |
Store Content
Little Legends

Don't let the soft petals fool you—this sweet little sprout is ready to root out the competition. Bloom into victory with Petalpy!
Unlocking Tacticians
Specific variations of this set's little legends are available for direct purchase, but they can also be obtained randomly through Treasure Realms.
Direct Purchase
| Enchanted Wilds: Part I Pass+ | 1295 RP/TC |
| Petalpy | 2500 Realm Crystals |
Star Shards
130 Star Shards | 625 RP/TC |
520 Star Shards | 2500 RP/TC |
1040 Star Shards | 5000 RP/TC |
Treasure Realms and Rotating Shop Content
The Treasure Realms and Rotating Shop of Enchanted Wilds are overflowing with enchanted loot, bringing the wild magic of the forest straight to your hands:
Spirit Blossom Springs Aphelios Unbound

Awakened by the mystical waters of the grove, Spirit Blossom Springs Aphelios Unbound walks the fine line between spiritual peace and devastating power. Guided by the twilight whispers of his sister, his celestial arsenal is ready to flow through any match. Unlock him for 10 Mythic Medallions and wash away the competition with effortless elegance.
Spirit Blossom Springs Moonlight Virgil

Wash away the competition with effortless, spectral elegance using the Spirit Blossom Springs Moonlight Vigil Boom, available for 2 Mythic Medallions, and let the moonlit waters sweep your victory home.
Chibi Office Aatrox

Forget ending worlds—Chibi Office Aatrox is here to end this mandatory Monday morning meeting. Fueled by cold coffee, passive-aggressive emails, and absolute Darkin fury, he’s ready to slice through bureaucracy and enemy boards alike. Time to submit those performance reviews! Unlock him in the Rotating Shop for 10 Mythic Medallions.
Office The Darkin Blade


File your opponents away permanently with the Office The Darkin Blade Boom, available for 3 Mythic Medallions, and leave nothing behind but shredded paperwork and broken spirits.
Prestige Chibi Immortal Journey Shyvana

Mastery over blade and flame belongs only to the worthy. Prestige Chibi Immortal Journey Shyvana soars into the Arena, clad in celestial gold to show the realm's true dragon ascendance (30 Mythic Medallions, and 5 Mythic Medallions for the Prestige Boom).
Prestige Immortal Journey Dragon's Descent

Look to the skies... A dragon's wrath is about to shatter the earth. Strike down your foes with heavenly grace using the Prestige Immortal Journey Dragon's Descent Boom (5 Mythic Medallions).
Pass+
| Enchanted Wilds: Part I Pass+ | 1295 RP/TC |
|---|
Enchanted Wilds: Part I - Pass+ Content
Leveling up the premium Enchanted Wilds: Part I Pass+ will earn you all of the following rewards, as well as the emotes other goodies contained in the free pass.
Below you'll find everything you can earn on the Enchanted Wilds: Part I Pass and Enchanted Wilds: Part I Pass+ (free rewards are bolded). Remember—if you upgrade to the Enchanted Wilds: Part I Pass+, you'll have access to everything on the free Pass to boot:
Level | Reward | XP to |
|---|---|---|
| 0 | 200 Treasure Tokens | 0 |
| 1 | Mushroom Sprite | 1000 |
| 2 | 100 Realm Crystals | 1000 |
| 3 | 75 Star Shards | 1000 |
| 4 | 50 Realm Crystals | 1000 |
| 5 | Scheming Sorceress Emote | 1000 |
| 6 | Twilight Forest Arena | 1000 |
| 7 | 75 Star Shards | 1000 |
| 8 | 100 Treasure Tokens | 1000 |
| 9 | 50 Realm Crystals | 1000 |
| 10 | Vine Whip Boom | 1000 |
| 11 | 50 Realm Crystals | 1000 |
| 12 | 100 Star Shards | 1000 |
| 13 | 50 Treasure Tokens | 1000 |
| 14 | 100 Realm Crystals | 1000 |
| 15 | 75 Star Shards | 1000 |
| 16 | 600 Realm Crystals | 1000 |
| 17 | 75 Star Shards | 1000 |
| 18 | 50 Treasure Tokens | 1000 |
| 19 | 50 Realm Crystals | 1000 |
| 20 | Watermelon Pufferfin | 1000 |
| 21 | 50 Treasure Tokens | 1000 |
| 22 | 100 Star Shards | 1000 |
| 23 | 50 Realm Crystals | 1000 |
| 24 | Spice Ain't Nice Boom | 1000 |
| 25 | 50 Treasure Tokens | 1000 |
| 26 | 100 Treasure Tokens | 1000 |
| 27 | 50 Realm Crystals | 1000 |
| 28 | 100 Star Shards | 1000 |
| 29 | 50 Treasure Tokens | 1000 |
| 30 | Divine Brilliance Pengu | 1000 |
| 31 | 100 Treasure Tokens | 1000 |
| 32 | 100 Realm Crystals | 1000 |
| 33 | 200 Realm Crystals | 1000 |
| 34 | 50 Treasure Tokens | 1000 |
| 35 | Void Scuttle Crab | 1000 |
| 36 | 300 Realm Crystals | 1000 |
| 37 | 100 Realm Crystals | 1000 |
| 38 | 200 Treasure Tokens | 1000 |
| 39 | 100 Realm Crystals | 1000 |
| 40 | Verdant Wonder Portal | 1000 |
| 41 | 100 Realm Crystals | 5000 |
| 42 | 100 Realm Crystals | 5000 |
| 43 | 150 Treasure Tokens | 5000 |
| 44 | 200 Realm Crystals | 5000 |
Little Legends

Small, squishy, and surprisingly fierce—Mushroom Sprite is ready to spore your opponents to victory!

Sweet, juicy, and ready to inflate—Watermelon Pufferfin is the ultimate refreshing buddy for a hot streak.

Draped in heavenly aura, Divine Brilliance Pengu has ascended to a whole new level of regal grace.
Arena

Where the sun sets, the true magic awakens. Light up your board with the enchanting glow of the Twilight Forest Arena!
Booms
Snapping straight from the canopy, Vine Whip Boom lashes out at enemy tacticians with pure nature power.

Turn up the heat on enemy boards with the Spice Ain’t Nice Boom, and leave them burning after a brutal loss!

Verdant Wonder Portal

Step through a shimmering gateway of ancient flora and enter every match in style.
